Mad max how to open v8. Completing the task “In due time.” Mission - "Plumes of Smoke"

We bring to your attention some tips for playing Mad Max, as well as a method for getting endless scrap.

Infinite Scrap

Travel to the Highlands, which are under the control of Red Eyes. On the map this place is at the top. Find the ramp there and perform an epic jump. Near the camp there is a box with 50 units of scrap. This scrap is endless, so you can take as much of it as you want. In the screenshot you can see the exact place where the box is located.

Capturing camps- capture hostile camps as often as possible. It is better to do this from the very beginning of the game, as they will bring you scrap.

Visit Griff- as soon as you see his icon on the map, go to him. It will allow you to improve Max's abilities.

Storms and storms- during strong storms, try to wander around the area. Sometimes in hard to reach places You can find whole treasures.

Capture scrap trucks- if you see one of these on the road, don’t hesitate - kill the driver and take the car to a shelter. They will fill your wallet with a lot of scrap.

Basic tips for the game

  • At the beginning of the game you should collect as much scrap metal as you can. This is the money in the game and you always need it.
  • Each destroyed camp gives you a certain amount of scrap (usually 20 for each camp). Destroy as many camps as possible to get a lot of scrap metal.
  • Use a harpoon to throw opponents out of enemy vehicles, thus clearing the area of ​​unnecessary pursuits and unpleasantly surprising enemies.
  • If you need more scrap metal, then destroy the enemy vehicles that they leave behind.
  • Take the enemy vehicle to one of your fortresses to add it to your collection.
  • You'll rarely have to worry about fuel for the Magnum Opus, but it's important to have an extra fuel bank in the back of the car to use for blasts or to top up another car's fuel.
  • In the wasteland, try to drive carefully. A reckless jump or hitting a bump at high speed can cause damage to your car, which is indicated by a crack in the screen (windshield).
  • If the Magnum Opus was heavily damaged during combat, jump up and dodge enemy vehicles while Plague repairs the damage. Usually it takes Chum no more than 30 seconds to completely repair a car.
  • Ammunition in the game is extremely limited. Only waste ammo as a last resort and use a sniper rifle if you need to get a shot at a long distance.
  • Using sharpening, you can finish off your opponent, but you will lose your weapon. Max can carry a limited number of shivs with him, so use them sparingly.
  • When in close combat, always rotate the camera so that you can see most of the enemies around you. It’s not uncommon in the game to be attacked by enemies who are not in the camera’s field of view.
  • Access all observation points to discover areas of interest and have them displayed on the map.
  • When improving Max's abilities through Griff, you will have to spend all your special points. You can't spend two or three points and then quit. You are also limited in the number of points you can use in each category based on your level. Keep this in mind and don't talk to Griff if you can spend all your points on the categories you want to improve.
  • When you find water, first replenish your health, then fill your flask. Water is quite scarce and food is even harder to find, so watch your health and replenish your water supplies as often as possible.
  • You can't take food with you like water. When you find food, you can either leave it or eat it right away. If your health is almost full, then leave it for another time.

There is no need, my friends, to get used to good games! They will enslave you, and you will begin to yearn for them.

Max and his world are crazy. For real. Your allies are a nervous, burned junkie who tortures himself with arrowheads, a legless old mechanic woman in a homemade wheelchair who wants to build a desert ship with sails, and a seasoned road warrior who believes that one day the desert will become the sea.

Well, the Tin Man. This guy most closely resembles Gollum, the dwarf from "300 Spartans" and Ratsaria from Shadow of Mordor. He talks like a religious fanatic (“In the name of spark plugs, nitro and eight-cylinder engines!”) and sees Max as a divine messenger.

Hidden throughout the Wasteland are “relics of the past,” reminders of a world long forgotten. Sometimes entire stories are told in just a few sentences.

Once upon a time, the crew of Gluttongue managed to escape from a sandstorm in a ship, and since then he believes that one day the ocean will come to these lands.

As you travel through the Wasteland, from time to time you will come across people who will give you additional tasks. We will try to write and describe the walkthroughs of each task in the Wasteland. If you are stuck at any stage of the game, then our walkthrough of Wasteland quests will help you figure out the incomprehensible moments.

Wasteland Quests

Completing the task/Camp “Rook Nest Transfer”

Location: Location "Scorched Moon"

Some may not know, but there is a secret passage that can lead you inside this camp, but no matter how you get inside, you will need to kill the sniper first. Once you kill this vile creature, go to the eastern part. If you find yourself at a dead end, turn your attention to the crack, as you can go through it. After going inside, kill the sniper on the other side of this camp and then go to the paint yellow color what will happen on earth. This way you can find the ropeway. You will need a rope in order to get further. Move to the northern part to the ledge. There will be a canister standing here - take it. Taking the canister, destroy the first tank and lower it below. Once at the bottom, move in a northwest direction. You will reach a group of enemies and Gorlan, so after defeating everyone, continue moving forward. Head in a southwest direction. Along the way, don’t forget to collect scrap. Get to the valve on the right side so that you can turn it and thereby shut off the gas so that the fire stops coming from the pipe.

There is a ladder at the back of the flame. There will be maggots on the left side of the stairs, so if you eat them, then you will restore your health. Either way, go up the stairs and turn your attention to the top (left side). There will be some crowbar here, so collect it. On the right side there is a locked gate, and a little further ahead there is a cage. Walk around the cage on the left side and look for the entrance. Inside, collect another scrap. After that, go to the gate, knock it out and go into the room. You'll come across a water source, so replenish your health and fill your flask with water. There will be a crowbar on the left side. At this point you need to move strictly to the left and until the very end. At the end there will be a canister of fuel, and there will be a relic of the past. There will be a ladder in front of the relic. There will be a second tank located nearby, so set fire to the canister and destroy the tank. There will be another crowbar on the left side.

Go to the eastern part of the camp. Go through the large container. Collect ammo for your sniper rifle, take the sharpener and another canister of fuel. On the left is the entrance, and there is a crowbar and the Slam emblem. After breaking the emblem, take the fuel and go back, after going back through the container. As soon as you return to the previous part of the camp, go to the right. Soon you will reach a new container. Look to the left, you will see a crowbar, so collect it and then go around the nearby container on the left side. Soon you reach a new group of enemies and Gorlan. But before you get to them, look to the left, because there will be a few more sniper cartridges and another shiv. To destroy most of the enemies without any difficulty, use a canister of fuel.

Get down below and move east. Soon you will come across scrap - collect it. After that, look to the eastern part again. So you will see two roads, among which one will lead to the southeast, and the other to the northeast. There you will find barrels of oil that are located between the roads. First, move up the steps, where you can find a canister of fuel. Move up the stairs, and after going up, turn right. Go forward until you reach the first left turn. Go through the container, turn left and there you will find another canister of fuel.

Go back and go to the fork where the barrels were. At this point, set fire to the canister and throw it into the barrels so that they explode. Moreover, you need to do this away from the place, as you can get blown up.

Now it's time to move down in a southeast direction to find the rest of the crowbar and the last Skull emblem, which will be on the left side. As soon as you go further in the northeast direction, pay attention to the fact that on the right side you will need to throw the fuel canister again into the last tank. As soon as the tank explodes, move on and at the very end of the path you will find several supplies of fuel (near the grate with yellow locks). After breaking the locks and destroying the last supplies of the enemy, the passage of the camp comes to an end and statistics will appear on your screen.

Completing the mission/Camp “Havoc Point”

Location: Location "Lace".

So, first of all, in this camp you need to kill the sniper, who will be located at the very edge of this camp. And by the way, it is best to remove it with a long-range shot. After killing him, go around the outer analogue of the barrier and make your way to the central gate. As you already know, you can shoot them with a harpoon. Then drive back and pull it out. As soon as you tear out the gate, you will immediately be able to see Gorlan ahead, whom you can take out using the same harpoon or a sniper rifle. If you don’t want to bother with this gate, then go to the right side, where you can find a crack, thanks to which you will find yourself in the territory of this camp.

As soon as you find yourself on the territory of this camp, a couple of enemies will immediately attack you, and this will be the first of three attack waves. To begin with, we recommend killing enemies who have thunder sticks with them, as they will throw them at a distance and interfere very much, even to the point of death. In addition, try to parry the attack of each enemy when an icon appears above your head.

After breaking the bones of all the enemies, collect all the thunder sticks and use them on the opponents you will have to face in the next wave. It is best to fight them from a distance, using a shotgun or thunder sticks. But if the enemies get close, then it’s better to use your fists. By the way, don’t forget that there are barrels of oil nearby, and you can easily blow up the barrels and smash the skulls of a couple of enemies. As soon as the battle comes to an end, go forward to the large container and after it turn to the right to get to the next container. There you will find some more scrap. If you go across the road, you can find a couple more useful ammo.

In addition, do not forget that there are Slam emblems, without which you will not be able to complete clearing the camp 100%. You can find the first Slam emblem near the stand with thunder sticks. The stand will be located a little to your right. The remaining emblems of the Slam are simply impossible to miss. In particular, they will be located at the top. After destroying all the emblems of the Slam, take the thunder sticks in order to destroy the oil pumps. Inside the container in the right corner you can find another scrap. In addition, there will also be a source of water. After searching, head back to the main square and check the corner on the left side to find some more scrap and a new rack of thunder sticks.

It's time to return to the northern part of the camp and climb the stairs next door. There you will find a couple of cartridges. Now go back to the entrance and find another ladder, which should be located near the container. Climb these stairs and find yourself in a new place. In addition to the fact that you will find a couple of useful ammunition at the top, you will also find part of the project for the fortress (on the right side). There will also be a crowbar on the left side, so don’t miss it. As you continue moving forward, be careful, as along the way you will come across the last emblem of the Slam. Now all you have to do is go down the ropeway and get into your car. At this stage, the camp has been cleared and statistics will appear. If you were attentive, then the cleaning will be done 100%.

Completing the task/Camp “Grave Bridge”

Location: Location "Lace".

When inspecting this camp, be careful, as it is very important to mark Gorlan and the two snipers sitting here. Before you get inside, you must kill these three targets. It is best to get to the camp from the western part. Near the bridge there will be an entrance inside, and on a small area there will be an enemy, whom you should also kill first. After killing him, go further and go higher up the stairs. Once you are in the main part of the camp, turn left and move to the area with the stairs. Going down the stairs below, you will immediately encounter a group of enemies who will already be waiting for you there. Having dealt with them, find the destroyed bus. The bus is located in the northwest part of your current location. Inside you can grab a couple of useful ammo.

Go back after going up the stairs. Carefully inspect the area, as there is scrap and supplies that are required for the platform in the northwestern part. Move down and find the other half of the bus. Once found, go to the other side to find and destroy the Skull emblem that is inside. Go back to the large area and you can find a box with a crowbar. After collecting the crowbar, return back to the bus and exit through the doors that are located a little to the north. Ahead, right in front of you, there will be an enemy who will also throw dangerous bombs at you. You better deal with it as quickly as possible.

Below, a little to the south, there are doors - destroy them. After going further, go left. Once you find the second part of the bus, go around it with north side. Inside the bus you will find another Slam emblem. After destroying the emblem, go near the stairs and in the eastern part you will find small item. Here you will find two containers, inside of which there will be a crowbar. Having collected everything that was there, move back up the stairs - that is, in the southeast direction from the place where you are now.

As soon as you go up the other stairs, which is located to the left, then at the top, first of all, collect the crowbar. Next, destroy the mechanism to lower another half of the bus to the ground. This will open up another part of the camp for you. Now go back down and go inside the bus. Inside you will come across a couple of enemies, including Gorlan, so, after breaking everyone’s bones, go down even lower, but in the southwest direction from your current location. There you will find more crowbar. After going around the circle, move until small design, where you will find a couple more useful ammunition and a source of water.

Go back to where you came from. There, move in an easterly direction, where you can find some food to restore your health. Go upstairs and there, on the left side, if you examine everything carefully, you will find a relic of the past. Keep moving forward. You'll soon come across an open road on the right side. Having passed further, get on the bus next door (which is located on your right side) and carefully inspect everything, because there will be a crowbar there. After searching this place, go out through the doors and immediately destroy the Slam emblem on the way out. Go up the stairs. The final Slam emblem will be out of your reach, but you can shoot it with your shotgun. Having done this, the camp will be completed 100%.

Completing the mission/camp “Bonebreaker”

Location: Location "Lighthouse Plain"

Drive your car to the central gate. Having arrived, launch the harpoon at the sniper, who is located a little lower. After killing the sniper, drive even closer to the gate and turn to the right - there should be a weak point on this side (the top of the hill). Having found a weak point, use your harpoon again. After destroying the gate, get out of the car and go inside the Bonecrusher camp.

As soon as Max crawls through the gap, turn left and go forward. As soon as there is the first turn to the right, turn. If you walked correctly, then there will be a canister of fuel on the right side, but you shouldn’t touch it for now, just remember this place. Although, if you are not ready for a fight, then take it and set it on fire, and then throw it at the enemies located in the southern part of this place.

In any case, once you've dealt with the enemies, go up to the platform and collect the shotgun shells that are lying around here. Now go back down and turn there, to the left, where you will come across a group of enemies. Having dealt with everyone, turn to the right. If you are careful, you will see that from here a passage leads to a new area of ​​this camp. There, by the way, you will find the Slam emblem. Having found the emblem, exit this room and go to the right side to another enemy. Having broken all his bones, climb higher using the ladder. Turn to the right and get food here. At the end of your path, turn left and go in a circle to collect all the scrap lying here.

Don't rush to leave here, because once you turn around, you need to move on and clear the rest of the camp. Once you cross the bridge (which is located on the right), enter the room ahead. Here you will find the second emblem of the Slam. After destroying this crap, go into the room on the left side and collect all the scrap there. Having collected the crowbar, go into the room on the right side - there is a water source here. After filling your flask and replenishing your health, go along the main route again. At the first opportunity, turn left. There will be two cans of gasoline on the right, and if you go around the corner, you will also notice Gorlan hanging along with other enemies. Having defeated all the enemies in any way convenient for you (you can even use a canister), go to the gate on the right side of the previously alive Gorlan. There will be another room nearby, so when you go inside, you will find some more scrap.

Now go back to the previously living Gorlan and turn your attention to the left side - there is a gate that you can knock out. After crossing the gate, turn left. Go to the very end of this corridor to find a crowbar and another - the third emblem of the Slam. After that, go back and walk along the bridge. Kill all enemies along the way. Turn to the left and you will come across a crowbar again. After the search, go to the right side to the water source. Refill your flask. Having done this, again continue to move further through the camp and, eventually, you will encounter new group enemies.

Having touched the ribs of the next enemies, continue moving further until you come across an oil pump. Looking carefully to the left, look for a room in the farthest part of this camp. It is in this room that you can find a relic of the past. By the way, on external wall of this room, on the left side is the last emblem of the Blade. In any case, you have to get to the oil pump. Once there, turn your camera in a northwest direction - there will be a platform with a crane and a glowing connector. You need to destroy the connector, then turn to the right and find the stairs. Once you find the ladder, hit it and go down into bottom part camps. But don't rush to leave this place so quickly. Go again to the oil pump and look carefully to the left - there is another room on that side. Go through the doors - there you can find a canister along with a crowbar. After this, leave this room and set fire to the canister - you need to throw it into the oil pump. As a result, an explosion occurs, and the passage of the camp is completed at this point.

Completing the mission/camp “Scourge of the Tyrant”

Completing the task/camp “Gas Station”


Location: Location "Lighthouse Plain"

We immediately recommend looking through binoculars, since it is necessary to inspect in advance the places where the enemies are sitting. First of all, find a sniper, since it is he who is responsible for tracking down potential threats - that is, you. In addition, as expected, Gorlan will be at the enemy base. There is also a sling with a hammer, which is responsible for the approaches to the camp and throws an incendiary mixture, and the flame that is formed spreads very quickly throughout the territory, but this defense model is effective only at short distances, so this is your advantage. There was also a fire pipe.

Go ahead and get into your car. So, first of all, take out the sniper. You can see a convenient position in the screenshot shown above.

After killing the sniper, it's time to take on Gorlan. The place from where he is just as easy to remove as a sniper is not very far away. You need to drive a little down and forward, then take aim and remove it. He hangs as if everything was done so that he would be shot from this place: not a single object that could interfere with the murder. See the screenshot with a convenient position above.

Once you have the message “You eliminated Gorlan” appear, it’s time to take on the next target, which will be the sling turret. You don’t have to drive anywhere, stand still and just turn in the other direction. The screenshot above will help you.

After destroying the main defensive forces of the enemy, boldly move through the oil swamp to the next turret, without exposing yourself to attack. When you get closer, hook the tower to the harpoon and pull it quickly. As a result, the last defensive tower falls. There is only a fire pipe left, the tank of which is located behind the fortress, so, having driven a little back, cling to it with a harpoon and - “The defensive lines have been destroyed.”

Now you can begin to storm this place. The camp will have: emblems - 4; crowbar - 7. Be careful and don't miss anything. They are not too secludedly hidden, so there will be no difficulties in finding them. Upon arrival inside, you have to fight with the remaining fighters of this camp, but nothing difficult. To kill the leader of this place, you need to climb to the very top. At the top you find the vile Gazva Khvat. Since this person is the Boss, he will have a large health bar, so start taking it off. In a fight with him, just try to dodge as much as possible and, perhaps, that’s all - he is very clumsy. It’s better to lure him to the barrels, move away and shoot at the barrels. As a result, you will fry his disgusting ass.

Once you defeat him, he will be the last obstacle to capturing the base. By killing the leader and collecting all the items that were here, the passage of this place will be completed 100%.

By the way, in the same place there will be a wheelbarrow that is loaded with scrap, so if you take it and deliver it to the base, you can get a decent amount of metal. Moreover, when you get into this car, you will find yourself disguised for Slam’s henchmen. You have to deliver the wheelbarrow with the crowbar to Jita's fortress, so quickly go there.

Completing the mission/camp “The Edge”

Location: Location "Lighthouse Plain"

After taking this task, immediately look through binoculars. Your goal is opposite the girl who gave the task. As the hero himself states: “Easy prey.” Basically, go to that place. Additional tasks You can see this place and the reward in the screenshot, which is a little higher.

First of all, let's eliminate Gorlan. To do this, stand on the right side of the entrance. There is a wonderful place there - a ledge. Having stood in this place, you will see Gorlan without any obstacles, and accordingly, you can calmly shoot him with your huge sniper.

Next, drive up to the rock that is located nearby - there is a secret stone path that will allow you to get inside. Having made your way into enemy territory, you will find yourself in the “Oil Pump Camp”. In this place there is: relic of the past - 1; emblem - 4; scrap - 8; details: scouts - 1. So, once inside, no one even notices your arrival, so by attacking, you immediately take an advantage over the enemy due to the element of surprise.

Defeating all enemies. Pay attention to the booth on the left side - knock out the doors and go across the bridge. You can find the part for the project inside this database by going a little deeper. It is in a box that will have to be broken first. The found part will serve to create the “Scouts” project. Be extremely careful, as there will be crowbar and emblems throughout the base. You can get one of the emblems only thanks to the boom stick. By the way, it is also better to destroy the oil pump with a boom stick. If you have found everything in this place and broken the bones of all enemies, then “The Edge” will be completed 100%. There is nothing difficult in searching for emblems, relics and scrap, you just need to be careful - remember this.

After you clear this place, the threat level in the territory of Jita's fortress will be lowered, and the camp will be occupied by allies.

Completing the "Dinky-Dee" quest


Gives: Tinsmith;

Reward: Safe search for high explosives and minefields;

Tasks:“Get to the Tin Man’s hideout”, “Put the dog in the buggy”, “Go to Jit’s fortress”, “Build a dog place”.

Having taken on the task of rescuing the dog, you will have the subtask “Get to the Tin Man’s hideout,” so if you are planning to complete this task, then it’s time to hit the road. Once you reach the shelter, go to the Tin Man's buggy. You will also find a dog near the car, so put it in the car and return back to the fortress. The dog is useful because it allows you to find mines, and by defusing mines, you will find useful items and reduce the level of threat in the territory in which you are located.

You can immediately go to defuse mines (which we recommend) together with the dog, thereby reducing the level of threat. You can find the first three mines not far from the Tin Man's destroyed shelter. You can determine exactly where the mines are located in the screenshot. There will be three in total at this marked location, so be careful.

You can also determine the next minefield in this territory by looking at the screenshot above. There will still be three mines there, so just be careful and watch in which direction the dog is barking.

Now you can safely return to Jit’s fortress, since all the mines have been neutralized and the dog is not needed yet. Upon arrival at the specified location, all you have to do is make a place for the dog near the car. By the way, as for the mines, you don’t have to touch them, since this is not a mandatory part of the task. After rescuing the dog, you can immediately go to Jita's fortress and complete the task. We only showed the places where the mines are located.

Walkthrough of the quest “In the Belly of Buzzard”

Gives: Prisoner girls in the fortress of Bruchorez;

Reward: Unlocking an upgrade to maximize the capacity of a sniper rifle;

Tasks:“Go to the northern tunnel”, “Get to the combat device”, “Search the combat device”.

As soon as you accept the task, immediately go to the tunnel in the north. Once you are near it, drive inside and on the right side, inside, you will notice containers. You can hack the container that will be in the middle - this is your first goal. In addition, do not forget to carefully examine the tunnel, as here you can find many useful things. In any case, after opening the container you will have to move to the entrance, which will be surrounded by spikes.

Having reached this place, get out of your car and go through the entrance that is in front of you. At some point you will have to climb up the stairs, which are located on the left. Move along the containers that will be at the top. You have to go forward until you reach the site on the opposite side. After going down below (on the next stairs), go to the open area on the right.

It is in this place that you will meet your first enemies. Having broken their jaws, go a little further to the south - here, on a small hill, you can find a crowbar. There will be some more scrap lying to the left of the wheelbarrow - collect it. In addition, you can find another scrap in the corner to the north. And by the way, don’t forget about the wheelbarrow, because if you want it to be in your collection, you will have to drive it to the fortress.

As soon as you return back here, the first thing you need to do is hack the container. Moving further along the tunnel, on the right side you can collect crowbar, and a little further you will have to deal with the enemies. The further road is linear and along the way you will be periodically attacked by enemies, so just go forward and break the bones of all ill-wishers. Somewhere in the middle of this location there will be another crowbar, so don't miss it.

At the very end there will be another container - hack it and continue moving on. There's another crowbar on the left, so don't miss it. Almost at the very end you have to get to a broken bus. You can go up the ramp on the left side of the bus itself. Once you're on the opposite side, watch out for two more crowbar spots (which are just in front of the drilling rig). You will need to go around the drilling rig that will be here so that you eventually get to its back. There will be an upgrade somewhere near the rear mount, so don't miss it because the mission says it's exactly what you need.

Completing the quest “Ironclad Faith”

Gives: Gastrocutter;

Reward: Unlock armor upgrades.

You can take this task in the Brukhorez fortress from the Brukhorez himself. As soon as you accept the task, open the map and find the desired key point. It will be located in the eastern part of the map. As soon as you point at the key destination, you will see the inscription “Eastern Tunnels”. For convenience, you can mark this place on your map, and then go to your destination. Once you get to the right place, notice that there is a gorge on the side. Having squeezed through it, move into the very depths, collecting scrap and other useful things along the way. Soon you find yourself in the right tunnel. Go to the grate that your marker will point you to. To gain access inside, you need to break the lock - do this.

Once at the intersection, immediately turn to the left and very carefully go around the placed bombs. You must definitely get to the dead end at your point. There you will have to ram the gate. After destroying the gate, get out of the car and move on on your own two feet. Having reached the container, deal with the enemies and finally hack the container itself. There will also be enemies inside the container, so deal with them. After breaking the skulls of all enemies, go through the container and go to the control point on the map.

Continue moving further along the tunnel, even deeper. Having reached the trailer, you will have to find a wheelbarrow and pull out this “body”. After passing the trailer, go forward. Try to carefully avoid all obstacles until you get out of this tunnel on the other side. Once on fresh air, call the Tinsmith, who will drive a wheelbarrow to you. Take the wheelbarrow inside and go back to the trailer. Having reached the trailer, start pushing it using a ram. In general, soon the steel will finally be found. All you have to do is go down to the trailer and shoot from your flare gun. At this stage of the passage, the task is considered completed.

Completing the quest “Sign of the Gods”

Gives: Gastrocutter;

Reward: a large amount of scrap.

You can take on the task in the Brukhorez fortress. After talking with him, you receive the task of finding for him an idol in which the Gluttongue believes. He believes that this idol will be able to boost the morale of his hideout among the soldiers. Well, get out of this fortress and open your map. On the map, find the marker that corresponds to your task (it will be located a little west of your current location). The wall will be located between the territory of Red Eye and the Gluttongue itself.

In general, move to the marked place. Upon arrival, you will have to find the entrance to the place marked on the map. In addition, a stripe will appear on your map green, which will be responsible for the correct direction. As soon as you get to the indicated place, shoot from your harpoon at the gate that lies on the ground and pull it to the side. After pulling back the iron plate, go down and move forward along the tunnel. You need to get to the locked grate, which you might have already seen earlier. There will be a lock on the grate - break it. After breaking the lock, go downstairs and from there give a sign for the Gluttongue, after which the task will be completed.

Completing the task “Playing with Fire”

Gives: Jit;

Reward: Project of armor in the temple of Deep Fryer and the fortress of Krasnoglazki.

So, the task is taken from Jeet, who will ask you to find one fuel truck for him. To do this, open your map and select a marker corresponding to the task on its territory. The marker will be located slightly north of your current location. After leaving a note, go there.

As you move to this point, at some point you will come across a convoy. When you encounter a convoy, you will be allowed to destroy absolutely any car except the one that transports fuel. Once you manage to take control of the fuel cart, return back to Jita's fortress. Once you arrive before him and talk to him, you will have a new goal. Go to the marked person and talk to him.

Soon you have another goal. It is located a little to the north, and directly above your current position. Go inside the marked tunnel, then get to the indicated place, get out of the car and watch as the explosion soon occurs. At this stage of the passage, the task is considered completed.

Completing the quest “Ghosts of the Past”

Gives: Captured girl in the Bruhorez fortress;

Reward: The Crazy Chariot car will appear.

Approaching a girl with a small child, who will still be locked in a cage, you learn something interesting from them. Soon you receive a task to go to the racer's grave. This place will be located in the southernmost part of the map. We recommend that you mark this place and only then go there.

Having reached the desired place, it turns out that the passage to the desired place is closed. So you have to use your harpoon to pull large beams on yourself and eventually rip them out. Having cleared the passage inside, go inside the cave. By the way, don’t forget to turn on your flashlight to make it easier to fight enemies and collect scrap, which you will find here as you progress. As soon as you go down a little further, you will find the “Crazy Chariot”. But you are in no hurry to run to her. First, go into the corridor, which is located on the left side of the “Crazy Chariot” and collect scrap there. In addition, right there you can also find a couple of cans of gasoline. After filling your car with this fuel, take an additional canister, throw it in the trunk and get into the car. Further along the tunnels, get out of this cave. Once you find yourself in the fresh air, first mark the Gluthorn Fortress, after which you will get to where you can complete this task.

Completing the mission “Burn them all”

Gives: Deep frying;

Reward: new improvement.

Get to the indicated point, which will be located in Deep Fryer's hideout. There you will find out new information. As soon as you receive a new instruction, go to the new specified point. You have to get to the burning mountain and carefully examine the location from there. After opening the map, find the key destination (northwest side, almost the most upper part maps) and get to this place.

There will be fire burning in the northern part of the mountains. You will need to look through binoculars at exactly that place. Having found it, go there in your car. Moving through the gorge, you will have to fight off enemies from time to time.

Once you reach the desired control point, you will have to find a certain Architect along with his minions. After dealing with a group of enemies, make your way to the fire. When meeting with the Architect, the first thing to consider is that he will swing his hammer very hard. At this time, it is better to be careful and try to dodge every time.

First of all, we recommend dealing with ordinary enemies, and only then moving on to deal with the Architect. As soon as he lunges, you will have to attack. By the way, do not forget to use melee weapons, which will drop from ordinary enemies. And keep in mind that after each successful attack, the Architect’s minions will appear, who will have to be killed again and again. When the Boss has less than half his lives left, then ordinary enemies will stop appearing unexpectedly, and you can deal with the Architect without any problems. Once you win, go to the fiery signal light and shoot near it with your rocket launcher to signal Deepfry. At this stage the task will be completed.

Walkthrough of the mission “A Shot in the Dark”

Gives: Hope;

Reward: New improvement “Big Momma”.

You can take on the task in the Deep Fryer fortress. You can take on the task either after you have saved Slava, or before she is saved. In any case, turn your back to Deep Fryer and go up the steps on the left side to Nadezhda.

As soon as you leave the car, move to the hatch, which will be located in the southeast part of your current location. Having opened the map, find a control point that will correspond to your task.

Going down the indicated hatch, you will find yourself in one of the subway cars. Move forward until you find the metro station you need. Having reached the station, get out of the carriage and pick up two pieces of scrap near the carriage in front. There will be another crowbar on the right side. There will be a carriage there - go inside. There will be a box inside, and inside the box there will be an improvement. Once you find this part, the task will be considered completed.

Walkthrough of the task “Rustle Dazzle”

Gives: Screamer;

Reward: The Raven car will appear.

After talking with Screamer, who is located in the city of Gastown, you receive a task and can get into a car to get out of this place. Once in the Wasteland, you have to go to the northwest side and get to the control point there. You can also look at the map.

So, once you find yourself near the destroyed eatery, you have to get into a car with large speakers. As soon as you sit in it, then you are immediately attacked. Now you have to return to Gastown in this car. You also have the opportunity not to kill anyone, but simply use acceleration and drive forward. It is enough that you simply break away from your pursuers. As soon as you arrive in Gastown, you immediately receive a reward.

Completing the mission “Beat To Quarter”

Gives: Gastrocutter;

Reward: New improvement.

After talking with Gluthorn in his fortress, go to the marked person who is in the same place. You will have to chat with him about the task. After talking, go down from here to your car and leave the fortress. You have to repel the attack. The task is not too difficult, since it is enough to go to the marked point and destroy all the equipment. Then go to the next point and stop the attack. Once you destroy all enemy cars, the task will be completed.

Completing the quest “Where there is smoke”

Gives: Deep frying;

Reward: New improvement: Thunderbolt of Fear.

You can take the task from Fritir - that is, in his fortress. After talking with him and accepting the task, jump into the car and leave this fortress. As soon as you find yourself in the Wasteland, open the map and find the key point. It will be located near Gastown. In general, put a marker and go there.

As soon as you are near the key point, enter the city. Inside, run to the right place to find the passage to the slums. You will only be able to get to your new destination through tunnels. At some point, a stream of flame will block your path forward. To get rid of the fire, you need to go back a little and turn the yellow valve. As a result, the gas will stop flowing, and so will the fire. Having reached the key point, turn the valve on the first doors, and then on the second. After this, you have to find two more valves. Ultimately, you are asked to find a way out of this place. So as soon as you get outside, the task goes into the “Completed” status.

Completing the mission "Exodus"

Gives: Red Eye;

Reward: You will receive a new car “Dune Vessel Carrier”

So, first you need to talk to Red Eyes in her fortress. After this, getting into a wheelbarrow with cargo pipes and boards, you have to go in a southerly direction from your current location to the specified point. Having opened the map, you can put a mark for yourself at the control point. Either way, drive to the key destination.

Your task will be updated at the moment when you are in the western part of your current position. You will again need to turn on your card and put the appropriate mark. Once you reach the key point, your task will be completed.

Completing the quest “Thirst for Gunpowder”


Gives: Jit;

Reward: Project "Arsenal" in the Jita fortress (the ability to replenish your supplies);

Tasks:“Enter the cave”, “Kill the slaves”, “Talk to the prisoners”, “Free”.

Immediately it is better to use fast travel to get to the observation deck, and from there be closer to the marker. Having reached the right place, go into the cave and immediately, first of all, kill the sniper who is sitting on the left. After that, make your way through the small hole, which is located a little further. Having made your way, climb higher along the wall into the room next door.

Moving further through the cave, you meet two enemies along the way (you will meet them at the crossroads). There will be two more opponents on the right side. In addition, there will also be food and scrap near them. Having dealt with all the enemies here, move on until you come across another group of enemies. After killing everyone, move along the path that leads down. After squeezing through another crack in the wall, jump down.

Once you get to the very end, you reach your goal. In addition, there will also be ordinary opponents, so first of all it is better to deal with them and only after that, talk to the person who is sitting alone in the cage. By freeing him from captivity, you complete this task.

By the way, if you need to replenish your water supplies or replenish your health, then go to the western part of this room - there will be a source of water here. You should get out of this place not the same way you got here, but by going to the right side in this room. Along the way, you can not only find a couple more places with a crowbar, but also enemies, so be careful. And be extremely careful, as there will be bear traps in this place.

Completing the quest “Ashes to Ashes”


Gives: Jit;

Tasks:“Find the first source of saltpeter and mark”, “Find a volcanic crater and mark”, “Find the second source of saltpeter and mark”.

You have to drive through the marked points that will appear on your map. Moreover, you will also have to mark three key places. One of the three points will be located in the far western part of the Wasteland. When you point at the blue dots on the map, a message will appear telling you what the dot belongs to. Once you have reached all three points and they are marked with a flare, the mission is over.

Completing the task “Working with the key”


Gives: Tinsmith;

Reward: Improvement "Holy Key".

To take on this quest, you first need to talk to the Tinsmith. He will start telling you about how he lived in Gastown. After this conversation, you can leave the shelter and go north. There will be an entrance on the left side of the Gastown sign. After shooting at the gate, break it down. After you break down the gate, drive inside and turn on your flashlight. Go down the stairs that will be located here. When you find yourself at the very bottom, turn to the left. After going a little further, at some point you will be attacked by enemies, so deal with them and continue moving along the corridor, dealing with the rest of the enemies along the way. When you find yourself at the control point, inspect everything carefully, because somewhere here lies a relic of the past. In the end, having defeated the enemy, take the well-deserved improvement and return back. This will complete the task.

Completing the quest “Daily Bread”


Gives: Red Eye;

Reward: Project of a maggot farm in the Krasnoglazki fortress.

First, leave this place after getting into your car. So, you have to visit two key places. The first place will be “Church with a Cross”. After opening the map, move to the right side to find the marker for this place. Having found and clicked on this place, collapse your map and move in an easterly direction. Stand in the indicated place and shoot from your rocket launcher.

Open the map again and mark the second point for yourself, then move exactly to it. After firing your flare gun a second time, enemies will appear, so kill them. A new point will appear on the map. On assignment you have to get to a secret warehouse.

While moving towards the indicated target, take out your binoculars. Which is located with Max, and carefully study the location. You need to look carefully, as you should find burning pipes on the horizon - this place will be Gastown. A little to the right of it will be a red flare. Gastown will be located north of your point. In front of the city, find the dome of a church with a cross in the sand. When you hover your cursor over this place, Max's speech will start and he will say something. In addition, you will also have a control point, so all you have to do is follow it and go down there.

Next, having gone down another staircase, jump onto the platform so that you find yourself inside an abandoned building. There will be places with a crowbar on the left and right sides, so look around here. Moving further, turn the corner to the left. There you will find another crowbar and a box that you will have to break open. If you go back to the altar and look ahead, then you will notice another box, and in order to notice it, you will need to turn your back to the place through which you got here. In addition, near the same altar on the right side there will be a relic of the past lying around. Moving along the passage (after the turn to the right), the steps lead you to the very bottom. Along the way, don’t forget to inspect everything and collect scrap.

Soon you come across a passage blocked with pieces of wood. You have to pick up a canister of fuel that lies on the left side (or right), set it on fire and throw it into that same blocked passage. Immediately after the explosion the road will be clear. Move further and as soon as you find yourself at the intersection, go to the right to find another box and a crowbar. Having gone down (on another ladder), pick up the canister and use it to clear the way for yourself further. Soon you will reach the supply warehouse, and at this point in the walkthrough a cutscene will start.

To replenish your health, you can eat a little of this food. In any case, you need to go upstairs and give a signal to Red Eyes. Returning back, you suddenly hear some people talking. Deal with the enemies and get out along the same road, then shoot with your flare.

Completing the task “In due time”


Gives: Red Eye;

Reward: You will receive a relic of the past, which will point to the cache where you will find the tires.

As soon as you talk with Red Eyes in her fortress, you will receive this task. First, leave the shelter and then open your map. Mark Tyrant's camp, which is located in the northeast part of you. Go to this place. Once there, your quest is updated and you receive a new quest, “Kill Ghazwa Khvat.” In order to meet this enemy, you first have to capture the camp.

As for the Boss himself, the fight with him is no different, it is the same as all the previous ones. As soon as you defeat this freak, the camp will be captured and statistics on the capture and clearing will appear on your screen. Now, after the victory, it’s time to go to the new marker. Climb the stairs that will be located with outside camp and, having climbed up, destroy the emblem of the Blade. Immediately next to it there will be a rope along which you can go down to the house next door. Having done this, go up to the roof. To do this, you first need to get out of here not by steps, but by the yellow stairs that lead to the hole. By the way, the rope will be pulled through the same hole. As soon as you rise, turn to the right and quickly run up. Now you need to fire the flare gun for your mission to update. After this, return back to Krasnoglazka and receive your reward for a successfully completed task.

Walkthrough of the death race "Pile of Pipes"

If you take part in deadly races, then you will receive “Griffs” badges as a reward, as well as new cars for your collection, but completing these tasks is only at your discretion, so it’s up to you to decide whether to complete them or not.

To start this task, go up to the Raven and talk to him. After the cutscene passes, you are asked to choose a car and start the game. The first available vehicle will be the Gunner, so get into battle. A timer will appear at the very top and you will have to meet the time allotted for the race. As soon as control is in your hands, drive to the right, while mowing part of the road and drive at full speed. If you constantly drive and make sure that the car does not skid, then you will be in the lead. It is impossible to write down exactly how to go, because there are no normal landmarks in the Wasteland. Just drive towards the icon that will be ahead and watch the road. The icon will be black and white.

If you arrived first, then you will see an inscription that is located a little higher.

General information:

Achievement Difficulty: 6/10

Offline: 48 (XONE: 920, PS4: 2, 5, 41)

Online: 1 (XONE: 80), 2 (PS4: 1, 1)

Approximate time to get 1000 or: 80+ hours

Minimum number of playthroughs: 1

Achievements you can miss: No

Does difficulty affect achievements? No information

Unbreakable/glitchy achievements: 1 ("No Brainer")

Introduction:

Mad Max is a third-person action adventure game open world, based on the Mad Max film series. The game was developed by Avalanche Studios and published by Warner Bros. The game places a very big emphasis on car battles and everything connected with them, and Max himself sits behind the wheel.

The game begins with the hero being beaten, his clothes, supplies, car and everything else possible being stolen. A little later, Max regains consciousness and finds a hunchbacked mechanic who will help him create a “Masterpiece”, and he will begin to take revenge on his offenders.

Step 1: Completing all missions and collecting items for statistics

Complete all story and side missions, and explore all the mining sites that come your way.

Completion of the story and side missions should be your top priority at this stage. Many things and abilities are unlocked after completing these same missions. To make it easier on the second step, I advise you to explore all the places of profit 100%, neutralize all the mines, break the effigies, and so on. I also advise you to build a weapons and maggot farm in each fortress as early as possible in order to replenish ammunition and health every time you enter a friendly fortress. As early as possible, improve the ability with which you will get more scrap from mining.

  • Golden Boy / Golden Boy
  • The Saint
  • Fresh Air / Take off!

Step 2: Upgrading fortresses and exploring all loot points

At this stage, you should visit all the viewpoints, and then focus on improving the allied fortresses (Jit, Glutencutter, Red Eye). Thanks to this, every time you visit an allied fortress, you will replenish fuel, ammunition, etc.

Also, every time you enter the fortress, you will receive scrap that your allies managed to collect, this will help you unlock the achievement for accumulating 10,000 units of scrap.

Once you are done with fortress upgrades, immediately move on to 100% inspection of the loot point. At the same time, you'll collect enough scrap to fully improve all of Max's skills.

At this step you should unlock the following achievements:

  • Doing Jeet a Big Favor /BigserviceJitu
  • Doing Gutgash a Big Favor /BigserviceGastrocutter
  • Doing Pink Eye a Big Favor /BigserviceLittle Red Eye
  • The Constructionist /Greatconstructor
  • Just Rewards /Fairreward
  • Scrap Collector /Collectorferrous metal
  • Maximum / Maximum

Step 3: Clear all threats in each region and complete all objectives in all camps

At this stage, you should focus on clearing enemy camps and 100% exploring those same camps. On your way to the camp, make sure you take out every sniper, shoot down every scarecrow, and clear the minefield. I would advise starting with Jit's territory, and then gradually moving on to others.

After that, you can look at the list of remaining tests and go complete them.

At this step you should unlock the following achievements:

  • Road Warrior / Road Warrior
  • Bomb Specialist / Miner
  • No Brainer / No Scarecrows
  • Blockhead/Motorman

Step 4: Archangels, Death Races, and Non-Repeatable Challenges

At this point you should have enough parts to build each Archangel, so start earning the achievements associated with those machines, and don't forget about the Archangel challenges.

Hopefully by this step you've completed most of the challenges, so just go to the menu and knock out the remaining ones.

At this step you should unlock the following achievements:

  • Running Wild / Racer
  • The Guardian / Guardian
  • The Messenger / Bulletin
  • The Exiled / Fallen

Step 5:Stripping

The easiest step. You just need to complete the remaining achievements if you haven't completed them previously:

If you play on PlayStation 4, you will also receive the achievement “”.

Halls of Valhalla / Halls of Valhalla

Get all the prizes.

If you're playing on PlayStation 4, you'll unlock this achievement once you've completed all the others.

Everything Lost Again

Complete Act 01.

Wasteland of Opportunities

Complete Act 02.

This is a story achievement, you won't miss it.

Digging a Deeper Hole

Complete Act 03.

This is a story achievement, you won't miss it.

Power in the Machine / Power under the hood

Complete Act 04.

This is a story achievement, you won't miss it.

Downward Spiral Reawakening / In a Dive

Complete Act 05.

This is a story achievement, you won't miss it.

Slight Distraction / Side Step

Complete the Wasteland quest “Dinky Dee”.

This is a side quest given by the Mechanic. You must return to his former hideout and pick up the dog and Buggy from there. You will not miss this task, as it will be displayed on the map and in Jit's fortress.

Stop and Smell the Roses / Take a break from the hustle and bustle

Complete all wasteland missions.

These are side quests and there are not many of them. You won't miss them, the game itself will push you towards them. List of side quests:

    Dinky Dee

    Thirst for gunpowder

    Ashes to ashes

    Underground train

    Belly of the Beast

    In due time

    Daily bread

    Playing with fire

    Sign of the Gods

    Ghosts of the past

    Exodus

    Shot in the dark

    Voronok

    Key work

    Red Herring

    No smoke without fire

Golden Boy / Golden Boy

Get new level glory.

You will receive this achievement almost at the beginning of the game.

Road Warrior / Road Warrior

Reach the “Road Warrior” fame level.

In order to unlock this achievement, you need to reach the last level of fame for Max. Fame points are given for completing tasks, liberating camps, and so on. You will receive this achievement at the end of the game anyway.

The Quick Driver / Fast racer

Complete a Death Race with a Bomb.

As you progress through the storyline, new types of races will become available to you. As soon as this race opens up for you, go to Raven and complete it.

The Smart Driver

Complete a Scattered Death Race.

Cm. " The Quick Driver /Fastracer

The Skilled Driver

Complete a Death Race on the Barrel Track.

You will receive this achievement during the game, when you complete the race on the Archangel called “Speed ​​Demon”. Knock down at least one barrel and after completing the race the achievement will be yours.

Running Wild / Racer

Complete at least one race in each Death Race location.

You will discover Death Race locations as you progress through the game and explore the Wasteland. I advise you to take on the achievement after finishing the game. All you need to do is come to the place and complete these races.

The Saint

Complete the Death Race on Archangel.

As you progress through the story, you will have an Archangel type car. Go to the place, choose a race and complete it.

The Guardian / Guardian

Successfully complete one Death Race on each Archangel.

Simply complete all 15 Death Races on each Archangel.

Cm. " The Saint”.

The Messenger / Bulletin

Complete one Death Race with a Legendary score on each Archangel.

A very long achievement. First you need to access the creation of an archangel ( different types cars), and then assemble this archangel from the necessary spare parts, after that go to the race point and drive through the track as quickly as possible.

The Exiled / Fallen

Defeat one enemy vehicle on each Archangel.

First, we create archangels, and then we go out and destroy one enemy transport at a time, after that we change the archangel to another and repeat the operation until we get the achievement.

Start of Something Good

Eliminate all threats in Jeet's territory.

Cm. " Spreading the Word /Goodnews”.

Keep Up the Good Work / Without slowing down

Eliminate all threats in the Gluttongue territory.

Cm. " Spreading the Word /Goodnews”.

Spreading the Word / Good News

Eliminate all threats in Red-Eyes territory.

You need to clear the entire territory of enemies, convoys, scarecrows, mines, occupy all camps, and so on. After this you will receive the achievement.

Jeet Thrives / Prosperity of Jeet

Reduce the threat level in the Beacon Plain around Jeeta's Fortress to 0.

Cm. " Pink Eye Thrives”.

Gutgash Thrives / Prosperity of the Gastrocutter

Reduce the threat level in the Burnt Moon region around Gluttongue Fortress to 0.

Cm. " Pink Eye Thrives”.

Pink Eye Thrives

Reduce the threat level in the Lacing region around Red-Eyes Fortress to 0.

We completely clear the territory of everything enemy (bases, snipers, convoys, scarecrows, and so on).

Daddy Wants a New Grill / It's time to decorate the car

Collect all the decorations on the hood.

The decoration is a trophy from the leader of the convoy, which we can get when destroying this very convoy. There are 13 of them in total and collecting them all will give you an achievement.

A Thousand Words / A Thousand Words

Collect all the relics of the past.

A very long achievement in terms of collection. You need to collect all the old photographs with captions in the Wasteland. Be patient!

Quench Their Thirst / Let the thirsty one drink

Give water to the wanderer.

As you progress through the game, you will be able to meet a squad of wanderers with a “water drop” icon above their head. Share the water from your flask and the achievement is yours.

Fresh Air / Take off!

Jump the Masterpiece from a ski jump in the Wasteland.

Get it at the very beginning of the game, when you break in the car.

Maximum Air / Longest flight

Spend at least 4 seconds in the air in a car and do not die upon landing.

First, fully upgrade your armor, then look for the highest point in the Wasteland, accelerate and jump.

Doing Jeet a Big Favor

Complete two projects in Jita's Fortress.

Cm. "."

Doing Gutgash a Big Favor

Complete two projects in Bruhorez's fortress.

Cm. " Doing Pink Eye a Big Favor.”

Doing Pink Eye a Big Favor

Complete two projects in Krasnoglazki Fortress.

You will gain access to fortress projects as you progress through the game. After that, collect necessary details, which are scattered throughout the Wasteland, and then return to the fortress and build it. After completing two projects, the achievement will be yours.

The Constructionist / Great Designer

Complete all projects in all fortresses.

Collect the necessary parts for each project and fortress, and then build. A very long achievement.

Just Rewards / Fair reward

Accumulate 5000 Scrap.

Cm. " Scrap Collector /Collectorferrous metal”.

Scrap Collector / Ferrous metal collector

Accumulate 10,000 Scrap.

You just need to accumulate it, that is, the scrap should be on the player’s account and not be spent. At the end of the game you should get it. A couple of tips for capturing scrap: grab scrap trucks, go out during a storm for trophies and you will be happy.

On the Road to Nowhere / On the road to nowhere

Drive a distance of 1,300 body lengths.

Get it after half an hour of play.

The Bigger they are... / The bigger the closet...

Destroy the leader's camp.

The leader's camp is different in that, in addition to the usual enemies and obstacles, there will also be a leader with a huge sledgehammer, which is better to dodge and hit him in the back, accumulating rage mode. After killing the boss, the camp will be considered destroyed.

Razing Legend / Erasing the Legend

Destroy all of the Slam's camps.

We clear the entire Wasteland map of red camps and the achievement will be yours.

Wasteland Chef / Wasteland Kitchen

Eat a portion of maggots.

They're worms. Receive as you progress through the game. Maggots can be found in corpses. Of course, the food is disgusting, but Max doesn’t have to be picky if he wants to live.

Up, Up and Away / Higher and Higher

Fly on hot air balloon at every air reconnaissance point.

You will find the locations of all the balls as you progress through the game. After that, you clear the place and sit in the ball. Sometimes the ball will have to be filled with gasoline, which will be lying around in cans nearby.

Bomb Specialist / Miner

Clear all minefields.

First you need to complete the Wasteland side quest “Dinky Dee”, in which you will find the Tin Man bugs with the dog. I advise you to get this achievement after beating the game, when you find all the mine locations and just ride to the points and defuse the mines.

No Brainer / No Scarecrows

Destroy all the scarecrows.

Here I think everything is clear. For some scarecrows you will have to upgrade your harpoon. All Gastown scarecrows require a level 6 harpoon upgrade.

Sniper Suppressor / Thunderstorm of snipers

Kill all of Slam's snipers.

Regular snipers don't count. Only those sitting on the towers and marked with a red crosshair icon are counted.

Rust is the New Black / All the colors of the world

Collect all body colors.

To do this, you will need to destroy all the leaders' bases. For defeating one leader, you are given one body color that matches the killed leader. There are 6 body colors in total.

Blockhead/Motorman

Get the best V6 and V8 engines.

A cumbersome achievement. Prices for the V6 are even more or less normal, but to improve the V8 you will have to fork out a lot.

Just Walk Away

Walk a distance of 650 body lengths.

Story achievement, obtained as you progress through the game. Can be completed in 1-2 hours.

Looked Everywhere / All corners searched

Search all the places for loot.

There are a lot of them, so be patient. I advise you to check the place of plunder immediately if you pass near it, so as not to return a second time.

Explosions Are Not Enough / There are never too many explosions

Complete all optional objectives in all camps.

There are different goals. Destroy emblems or something like that. As soon as you find yourself in a camp, look at the goals of this camp, and then completely ransack it.

Maximum / Maximum

Improve all of Max's abilities to the maximum.

To do this, you need to upgrade your character in all respects (shotguns, fighting skills, and so on). After this you will receive the achievement.

Up to the Task / Proven Hero

Complete all non-repeatable challenges.

You can see the tests themselves in the main menu of the game. There are more than a hundred of them. It is worth noting that to achieve this you do not need to complete challenges that always say “Completed 0 times”. They do not count towards achievement. As for the non-repeatable challenges, most of them are quite simple and some you can get by chance by doing something else. Although there are also those that you should start working on as early as possible. I advise you not to clear all the camps and convoys at the beginning of the game, but leave it until the end of the game, and then, as a fully upgraded hero, enjoy going through all this and completing the remaining tests.