Individual project in computer science for college students. Informatics project "types of information". "Let's play with words"

Computer Science Project

on the topic of:

"Forewarned is forearmed!".

The main purpose of creating this project was to study the topic “Information” in 7th grade. Traditionally, this topic contains a large amount of theoretical information necessary for memorization and is not of great interest to students.

Objective of the project:

Mastering new knowledge on the topic “Information”;

Application of the knowledge gained from studying the topic “Information” to create the project “Forewarned is forearmed!”;

Development of students’ creative potential while working on a project;

Development of cognitive interest in the subject through practical project activities.

Tasks:

- educational: studying new concepts and definitions on the topic “Information”; encouraging students to create new projects in the field of information technology;

-developing: development of communication skills and technical skills; developing the ability to evaluate completed actions in PowerPoint to document the results obtained;

-educational: fostering a conscientious attitude to work and responsibility; nurturing self-confidence.

Project type: group; individual.

Methods: independent work on the project; explanation.

Equipment and methodological support:

Personal Computer;

PowerPoint program;

Multimedia projector, screen;

Multimedia presentation on a problematic issue;

Textbook: Semakin I.G., Zalogova L.A., Computer Science. Basic course Textbook for grades 7-9. M.: Binom, 2002.

Project stages:

Stage 1. Planning the project “Forewarned is forearmed.”

Purpose of the stage: Prepare the class for the project.

Work on the project begins with a collective discussion of the upcoming work.

At this stage, the class is divided into 3 groups of 3-4 students each, and the children independently group themselves into these groups. All students discuss the project plan with the teacher and develop each stage separately. The questions of the educational topic: “Information” are formulated.

The teacher at this stage plays the role of a project consultant. He advises each group to choose a problem issue:

1)What is more important: matter, energy or information?

2) Is information the property of humanity?

3) Is every knowledge useful?

Based on this, each group determines its type of activity and informs the teacher about it. The teacher monitors that the same types of activities do not appear in the class.

Based on these questions, students independently begin to work on the project. In the process of work, students can ask for help from the teacher or for help from each other.

Stage 2. Project work. Creating a presentation.

Purpose of the stage: start implementing the project; improving skills in working with PowerPoint.

At this stage, the project is formalized in the form of a multimedia presentation (Appendix 1). The presentation should contain all the information that, to a minimum, tells about the essence of the project.

The choice of presentation form is up to the students. As an example, the teacher can demonstrate several previously prepared presentations. After watching, the students, together with the teacher, analyze what they should learn during the project:

Create presentations in various ways;

Prepare presentations in various styles;

Work with text, pictures and other presentation objects;

Present a presentation;

Perform various operations with slides;

Show presentation.

Students receive homework: get acquainted with the basic principles of working in PowerPoint using specialized literature.

The main part of the project is the direct creation of a presentation, during which the student develops and practices practical skills in working in PowerPoint. Students learn to use animation and sound effects in presentations. This part of the project consists of several stages:

1. Acquaintance with the methods of creating presentations (the purpose of the stage: to familiarize students with the methods of creating presentations, the formation and consolidation of acquired knowledge, skills and abilities);

2. Introduction of animation elements and sound effects into the presentation (goal of the stage: developing the ability to introduce animation elements and sound effects into the presentation);

3. Editing the presentation (goal of the stage: improving skills in working with PowerPoint);

1st group– presentation developers.

This group can include those students who have good knowledge of working with PowerPoint. Students choose how to create a presentation independently.

The first step of the group’s work is to determine the concept of the presentation, mentally construct, and formulate the plan. At this stage, issues such as the thematic direction of the presentation, the purpose of its creation, the genre, the technologies and software used are determined. The development team works under the guidance of computer science teachers.

2nd group– web designers.

Web designers develop a concept for the visual design of the presentation, which should correspond to the theme. Design development includes working on the composition and placement of elements on the page, color expansion, and determining what fonts will be used. Designers determine which repeating blocks will be used on pages and what the composition of these blocks will be.

The practical part of the component stage for designers is to introduce graphic design elements into the presentation.

3rd group– search and research.

This group should include students who have good Internet skills and who, using various search engines, will search the Internet for information related to the topic of the project.

Students can also use the libraries of schools, higher educational institutions, and also information from the corresponding CDs. In this case, the computer science teacher provides assistance.

Stage 3. Preparation for delivery of the project.

Purpose of the stage: Present the created presentation to the audience.

At this stage of work on the project, each group sums up its work and presents the results for general discussion. All elements of a multimedia presentation are combined into one, and the show is carried out. Here, students work with the (View) (Demo) command or the (Demo) button on the toolbar. Students review the presentation and make any necessary adjustments.

Preparation for delivery includes the work of the entire program:

Design of material on stands of whatman paper or cardboard (with photographs, drawings, diagrams, diagrams that clearly represent the essence of the project);

Preparation of an oral presentation of the project;

Preparing a team to answer tricky and serious questions from opponents;

Creation of a special folder of documents (portfolio), in which the logic of work on the project is fully and conclusively presented.

Each position is aimed at eliciting a lively response from the project participant.

The teacher at this stage plays the role of a project consultant who analyzes the completed work.

Stage 4. Conference.

Purpose of the stage: implementation of reflective activity.

An after-hours time is determined for the conference, a demonstration screen and a multimedia projector are prepared. Computer science teachers, class teachers and high school students are invited to the conference.

Students demonstrate their work, comment on it and answer questions from the audience.

After all the presentations are shown, conclusions are drawn on the work done.

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1 Final individual project. Approximate topics for final projects in computer science 1

2 - Completion of an individual final project 2 is mandatory for each student studying Individual final project Basic principles: - An individual final project is the main object for assessing the meta-subject results obtained by students during the development of interdisciplinary educational programs - An individual final project is an educational project completed by a student within one or more academic subjects in order to demonstrate their achievements in independent mastery of the content and methods of selected areas of knowledge and activities, the ability to design and implement appropriate and effective activities

3 Individual final project Basic principles: - Protection of the individual final project is one of the mandatory components of the materials of the system of intra-school monitoring of educational achievements - A mark for the completion of the project is placed in the “Project activity” column in the class journal and personal file. In a state-issued document on the level of education, a certificate of basic general education, the mark is placed in a free line - The results of an individual project can be considered as an additional basis when enrolling a graduate of a basic general school in his chosen field of specialized education in high school 3

4 Requirements for organizing project activities 1. Students independently choose the topic of the project and the teacher. The topic is approved (by order of the director, by the Moscow Region protocol, by the NMS protocol) 2. Students, together with the teacher, develop a plan for the implementation of the project. Public defense of the project is mandatory 4

5 Requirements for the content and focus of the project Practical focus! Possible types of work and forms of their presentation: a) written work (essay, abstract, analytical materials, review materials, research reports, poster presentation, etc.); b) artistic creative work (in the field of literature, music, fine arts, screen arts), presented in the form of a prose or poetic work, dramatization, artistic recitation, performance of a musical work, computer animation, etc.; c) a material object, model, other design product, for example, sewing, technical d) reporting materials on a social project, which can include both texts and multimedia products. 5

6 Composition of project materials Product of project activities Brief explanatory note to the project: - Initial plan, purpose, purpose - Brief description of the progress of the project and the results obtained - List of sources used For design projects, a description of the design solution For social projects, a description of the effects of the project's implementation Feedback from the manager student’s work (initiative, responsibility, performance discipline, novelty, relevance, practical significance) 6

7 Defense of an individual project At a school conference (as part of Science Week) During the activities of a specially organized commission Criteria for evaluating an individual project 7

8 Package of methodological materials for the development of an individual educational project in accordance with the Federal State Educational Standard LLC 1. Regulations 2. Assessment card for the student’s individual final project at the level of basic general education 3. Instructional materials for the student and a self-assessment card 4. Methodological materials for the project manager 5. Instructional materials and methodological recommendations for public experts 6. Control plan p1ai/library/paket_metodicheskih_materialov_dl ya_razrabotki_indiv_ html 8

9 Timing and stages of completing an individual final project in 9th grade (Federal State Educational Standards LLC) Preparatory (September) Planning (October-November) Work on the project (November-March) Intermediate defense. Correction, outcome assessment (March) Reflection. Defense of the individual final project (April-May) 9

10 Resources for project activities Internet resources: -teacher portals -Special platforms “Global Lab”, “Gifted Children”, “Trainer”, etc. 10

11 11

12 12

13 Topics for individual projects of the number system: Arithmetic operations in positional number systems. Derivation of divisibility criteria in various number systems. Binary number system. Actions on numbers in various number systems. Ancient number systems. From the history of number systems. History of number systems. Non-decimal number systems. From ordinary fractions to binary. Positional number systems. Representing numbers using number systems. Signs of divisibility in different number systems. Roman number system. Number systems. Number systems of the Ancient world. Ways to represent numbers in different number systems. I am modeling a computer in the ternary number system. 13

14 Topics of individual projects: history of computers: Abacus and its varieties. Computer architecture “according to von Neumann”. OpenGL and DirectX libraries: history and prospects. Computing tools of yesteryear. History of the Internet. History of the development of computer technology. History of the number system and the development of computers. Who invented the adding machine From finger counting to the personal computer. The first electronic computers. Soroban is the favorite abacus of the Japanese. Lathe or mechanical computer. What are punch cards? 14

15 Topics of individual projects on algorithms: Algorithms. Algorithms are among us. Algorithms in our lives. Algorithms for solving word problems. Algorithms for extracting square and cube roots. Algorithm for solving equations. Algorithms. Structural approach to algorithmization. Algorithm for making an ornament. Algorithm for solving equations. 15

16 Topics of individual programming projects Automated system for monitoring visits to an educational institution. Automated system for managing personal data of school students. Animation using coordinates. Geometry of linear programming problems. Using computer technology to implement solutions to systems of linear equations. Study of information conductivity of social networks. Computer programs Cryptographic methods of information protection. Modeling in Microsoft Excel and Turbo-Pascal. Programming for solving equations. Testing program. Application of dynamic programming to solve extremal problems. Application of linear programming problems in agriculture. Application of linear programming in the organization of railway transportation. Design and configuration of a database in 1C. School clinic. Development and use of a network test shell. Modern web programming languages. Creation of a thematic website. Electronic textbook 16

17 Topics for individual projects using Microsoft Excel: Diagrams. Diagrams are all around us. Diagrams and their use in school practice. Methods for solving systems of linear equations in Microsoft Excel. Plotting curve graphs in Microsoft Excel. Solving systems of equations in Microsoft Excel. Solving problems using MS Excel. Using a computer to study functions and draw graphs. 17

18 Topics for individual presentation projects: Computer presentation helps solve problems. Create fun tests. Creation of a training manual “Open Office. Calc." Creation of a training manual “Open Office. Impress". Creation of a training manual “Open Office. Writer". Creation of an electronic quiz. Student electronic portfolio. Methodological manual for working at Consultant Plus. 18

19 Topics for individual projects on graphic editors: Studying sections in stereometry using a computer. Interactive tools of the Corel DRAW program. Using vector graphics editors to construct sections of polyhedra. Computer modeling of developments of regular polyhedra. Toolbar of the Corel DRAW program. Consonance of graphics and music (Adobe Photoshop environment). 19

20 Topics for individual projects to create Flash animations: Alternative sources of energy (Flash environment, web). Waste-free production (Flash environment, web) Environmentally friendly transport (Flash environment, website). Ecological urban planning (Flash environment, website). 20

21 Topics for individual projects on video creation and 3D modeling: The world of video (Adobe premiere environment). Software tools for presenting entertaining numbers (Visual Studio environment). Review of virtual museums. Methods for finding a Hamiltonian cycle (Visual Studio environment). 21

22 Topics for individual projects general topics: Antiviruses. Antivirus analysis. The influence of the computer on the psyche of children. Using bat files to eliminate the consequences of malware. The computer and its impact on human behavior and psychology. Computer viruses. Internet addiction problem of modern society 22

23 Ivanova Natalya Mikhailovna, head of OMO, student. Informatics MKOU "Novoduginskaya Secondary School": :


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Municipal budgetary educational institution

Secondary school No. 4 named after V.V. Klochkov

Creative project

“Creating a cartoon on a PC using MS Power Point”

The work was completed by:

Yurasova Natalya Nikolaevna

Shikhotova Maria Alexandrovna

8th grade students

Supervisor:

Vinogradova Elena N Ikolaevna

computer science and ICT teacher

Chkalovsk

2015

By duration

Cartoons are usually over 70 minutes long

(usually about 25-30 minutes)

By display method

Theatrical cartoon - such cartoons are first shown in cinemas, and later on television and video media. Nowadays, only full-length cartoons are usually shown in this way, although sometimes (for example, many Disney cartoons) a short cartoon is shown before the full-length one. Previously, before the widespread use of televisions, short cartoons were also shown in cinemas.

A full-length cartoon, which for some reason was not shown in cinemas.

Short cartoons and films that are shown on TV and distributed on video media.

3.Cartoons: harm or benefit for children?

Almost all children love watching cartoons. Some kids, frozen with delight, can spend hours watching the adventures of cartoon characters. Therefore, many parents ask the question: “Do their children get harm or benefit from frequent viewing of cartoons?” Cartoons, like fairy tales, have a great influence on the development and worldview of children. However, parents need to monitor what their child watches. There are very instructive cartoons that tell a child how best to act in a given situation, tell him that it is not good to tease, sneak, or be greedy. Such animated films help parents in their upbringing and give children a small life lesson through the example of the characters.

But there are also cartoons that do more harm than good. They demonstrate the aggressiveness of the main characters or excessive sexuality. Such cartoons have a negative effect on the weak, not yet formed children's psyche. Children learn information quickly and take what they see on the screen literally. Nowadays there are an abundance of cartoons about monsters, robots and mutants. Such “masterpieces” are usually replete with scenes of violence. It has been proven that cartoons in which a child sees violent actions can contribute to the development of unmotivated aggression towards others. Of course, boys should grow up strong and brave, because they are future defenders, but it is better for parents to protect little warriors from excessively bloody cartoon scenes. Boys will benefit from films about struggle, courage and heroism, where the main character fights for the truth, but does not commit intentional murders. It’s good if the main character is a person, because cartoons about emotionless killer robots will not bring anything good to the child’s personality.

It’s better for kids to start getting acquainted with the world of animation with old Soviet cartoons. These are kind and naive stories about little animals, as well as instructive Russian folk tales. Such cartoons teach kids friendship, politeness, kindness and compassion.

During the study, a sociological survey was conducted, as a result of which information was obtained about the meaning of cartoons.

A total of 21 people took part in the survey. During the survey, participants were asked the following questions:

1. Favorite cartoon?

2. The cartoon that brings the most smiles.

3. The cartoon that causes the most tears.

4. Favorite cartoon animal/pet?

5. Do you think cartoons influence a child’s development? If so, how?

Diagram 1. Results of a poll to determine your favorite movie

Diagram 2."The cartoon that brings the most smiles"

Diagram 3. " The cartoon that causes the most tears"

Diagram 4. Results of the survey “Favorite animal (pet) from the cartoon”

Diagram 5.“Do cartoons influence children’s development?”

As a result, we made the following conclusions. Basically, all survey participants have a positive attitude towards cartoons. They believe that they cultivate such qualities in children as mutual assistance, mercy, love of peace, hard work, etc. Most believe that cartoons do not harm the child.

Conclusion

We learned how to create a cartoon on a PC using MS Power Point. We found out what animation is, how and when it appeared, what kinds of cartoons there are.

Experimentally, we created a cartoon in Power Point, using animation effects to bring the character to life. We have developed practical recommendations for creating a cartoon in the Power Point environment. We learned how to organize a continuous cyclic demonstration of a presentation.

Bibliography

1.Informatics: Textbook for grades 5-6. Author L.L. Bosova. (

(frommultiplicatio - multiplication, enlargement, increase, reproduction) - technical techniques for obtaining moving images, illusions of movement and/or changing the shape of objects (morphing) using several or many still images and scenes. Particularly characters or scenes from films or television films. Thanks to the technique of animation, the animated animation art of cinema and feature television appeared.

TOPICS OF PROJECTS AND REPORTS ON COMPUTER SCIENCE 9TH GRADE
Crosswords on computer science.

SECTION: ALGORITHMIZATION AND PROGRAMMING
Methods of processing and transmitting information
Project management methods for developing software systems
Methods for designing software systems
Modular approach to programming
Structured approach to programming
Object approach to programming
Declarative approach to programming
Parallel programming
Case - software systems development technologies
Evidence-based programming
Programming in HTML, JAVA
TEX publishing system as a programming system
Modern programming paradigms. What's next?
Niklaus Wirth. Structured programming. Pascal and Modula
What do we know about Fortran?
History of the BASIC language
Assembly language
Ershov's algorithmic language
Comparison of iOS and Android mobile operating systems
Network and telecommunications service programs

SECTION: COMPUTER NETWORKS AND INTERNET
Copyright and the Internet
Internet addiction is a problem of modern society
Information business
Artificial intelligence and computers
Cybercrime
The computer is inside us. (what information processes occur inside a person (unconditioned reflex, sensation of pain) and evaluate them from the point of view of information theory)
World information wars
Training systems. Tools for creating electronic textbooks
About Internet browser programs
About Internet search programs
Educational systems. Tools for creating diagnostic and knowledge control systems

SECTION: SIMULATION
Computer models
Simulation: my dream house
3D modeling
Modeling in a graphic editor environment
Modeling as a research method
Demonstration and training program in mathematics “Movement speed”
Computer model of the motion of a charged particle in a uniform magnetic field
Computer support for solving algebraic equations using numerical methods
Computer support for the topic “Construction and transformation of graphs of functions”
Computer simulation of the motion of a charged particle in an electrostatic field
Modeling Function Graphs
Solving systems of equations using Cramer and Gauss methods using a computer
Creating graphic images of mathematical objects in Visual Basic
Information reference systems in human society
Information retrieval systems in human society
Databases and the Internet
Geographic information systems
Database design and programming
Information system "Galaktika"
Information system "Consultant Plus"
Information system "Garant Plus"